This volume, the 2010 Horizon Report: K-12 Edition, examines emerging technologies for their potential impact on and use in teaching, learning, and creative expression within the environment of pre-college education.
http://www.nmc.org/pdf/2010-Horizon-Report-K12.pdf
This report identifies key trends, critical challenges and technologies to watch...
- On the near-term horizon — that is, within the next 12 months — cloud computing and collaborative environments.
- The second adoption horizon is set two to three years out, where we will begin to see widespread adoptions of two well-established technologies: game-based learning and mobiles.
- On the far-term horizon, set at four to five years away from widespread adoption, are augmented reality and flexible displays. Neither of these two technologies is commonly found in school settings, but the high level of interest and the tremendous amounts of research in both areas indicate that they are worth following closely.
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